When you start developing with Flutter, the first concept you will hear again and again is “everything in Flutter is a widget.”
This simple phrase forms the foundation of Flutter’s architecture and UI design system.
From a basic Text label to a complex animated screen, everything you see on the screen in a Flutter app is created and managed through widgets.
This article will give you a complete, in-depth understanding of Flutter widgets, including:
- What widgets are
- Why Flutter uses widgets for everything
- How widgets work under the hood
- The two main types: Stateless and Stateful
- Examples of common widgets
- Widget tree and composition
- Best practices when working with widgets
- Real-world scenarios where widgets shine
By the end, you’ll not only know what widgets are, but you’ll also understand how to think in widgets, which is the key skill every Flutter developer must master.
Introduction to Flutter Widgets
A widget in Flutter is an immutable description of part of the user interface.
That means:
- A widget tells Flutter what to display, not how to draw it.
- Flutter then renders the UI according to the widget’s properties.
In other words, widgets are blueprints or instructions for building the UI.
Examples:
- A
Textwidget describes a piece of text on the screen. - A
Containerwidget describes a box with padding, color, or margin. - A
Columnwidget describes how to arrange children vertically.
So, when you’re coding in Flutter, you’re essentially building trees of widgets that describe the entire UI.
Why Flutter Uses Widgets for Everything
Flutter could have taken a different approach (like other frameworks), but it chose to make widgets the foundation. Why?
- Consistency
- By treating everything as a widget, developers have a consistent way to build UI.
- Reusability
- Widgets can be reused anywhere in the app.
- Composition over Inheritance
- Instead of deep inheritance trees, Flutter encourages building complex UIs by combining small widgets.
- Declarative UI Style
- Flutter uses a declarative UI approach.
- You describe the UI in its current state using widgets, and Flutter takes care of updating it when state changes.
- Performance
- Since widgets are lightweight and immutable, Flutter can rebuild parts of the UI quickly.
Widgets as Building Blocks
In Flutter:
- Widgets are like LEGO blocks 🧱.
- You build small widgets (like
Text,Image,Icon). - Then you combine them into bigger widgets (like
AppBar,Card). - Eventually, you create entire screens, and finally, a complete app.
So the entire app itself is a widget.
For example:
- The root of every Flutter app is a
MaterialApp(a widget). - Inside that, you might have a
Scaffold(a widget). - Inside that, you might have an
AppBarandBody(both widgets).
This “widgets everywhere” philosophy is what makes Flutter development powerful and intuitive.
Two Main Types of Widgets
Flutter widgets are broadly divided into two categories:
- Stateless Widgets
- Immutable
- Do not change once built
- Example:
Text,Icon,RaisedButton
- Stateful Widgets
- Mutable
- Can rebuild when state changes
- Example:
Checkbox,TextField,Slider
Let’s explore both in detail.
Stateless Widgets
A StatelessWidget is a widget that does not change once it’s built.
- It is static in nature.
- Whatever properties you give it during creation remain the same.
- If the parent rebuilds, the stateless widget may rebuild, but its own internal data does not change.
Example:
Text("Hello World")→ always shows the same text.Icon(Icons.home)→ always shows the same icon.
When to use?
- For UI elements that display fixed information.
- For parts of the UI that don’t depend on user interaction or dynamic data.
Stateful Widgets
A StatefulWidget is a widget that can change its state during the lifetime of the app.
- It is dynamic in nature.
- It has a State object that holds mutable data.
- Whenever the state changes, Flutter rebuilds the widget using
setState().
Example:
- A counter app where tapping a button increases a number.
- A checkbox that toggles between checked and unchecked.
- A text field that accepts user input.
When to use?
- For interactive components.
- For UI that changes based on events, input, or data updates.
Widget Tree
Every Flutter app is built as a widget tree.
- Each widget is a node in the tree.
- Parent widgets contain child widgets.
- The entire screen layout is a hierarchy of nested widgets.
Example:
MaterialApp
└── Scaffold
├── AppBar
└── Body
└── Column
├── Text
├── Icon
└── ElevatedButton
This tree structure makes Flutter development intuitive because you can visualize your UI as a hierarchy.
Stateless vs Stateful Widgets – Key Differences
| Feature | Stateless Widget | Stateful Widget |
|---|---|---|
| Mutability | Immutable | Mutable (can change) |
| Lifecycle | Simple (only build) | Complex (initState, build, dispose) |
| Example | Text, Icon, Container | Checkbox, Form, Counter |
| Use Case | Static UI | Dynamic, interactive UI |
Examples of Common Widgets
Flutter has a huge library of pre-built widgets. Some of the most common include:
Layout Widgets
Row→ Arrange children horizontallyColumn→ Arrange children verticallyContainer→ Box model with padding, margin, border
UI Widgets
Text→ Display textImage→ Display imagesIcon→ Display icons
Interaction Widgets
ElevatedButton→ Button with elevationTextField→ Input boxCheckbox→ Selection toggle
Navigation Widgets
Scaffold→ Provides layout structureAppBar→ Top bar of the screenDrawer→ Side navigation menu
Why “Everything is a Widget” Matters
This design choice simplifies development in many ways:
- Unified Concept
- Developers don’t need to learn separate systems for layout, UI, and logic.
- Flexibility
- You can wrap, nest, and combine widgets infinitely.
- Customization
- If a widget doesn’t do exactly what you want, you can create a custom one easily.
- Hot Reload Efficiency
- Widgets being lightweight and immutable allow for fast hot reloads, a major Flutter advantage.
Best Practices with Widgets
- Keep Widgets Small
- Write small, reusable widgets instead of huge build methods.
- Use Stateless Whenever Possible
- Default to stateless for performance.
- Only use stateful when absolutely necessary.
- Extract Widgets for Clarity
- Instead of deeply nested trees, extract parts into separate widgets.
- Manage State Wisely
- Don’t overuse
setState. - Use state management solutions (Provider, Riverpod, BLoC) for larger apps.
- Don’t overuse
Real-World Example
Imagine building a Login Screen:
- The labels (“Email”, “Password”) → Stateless Widgets.
- The input fields → Stateful Widgets (they change when you type).
- The Login button → Stateless in appearance, but triggers state changes when tapped.
This combination of widgets creates a complete, functional screen.
Thinking in Widgets
Once you grasp widgets, you begin to think differently about app design.
Instead of asking “How do I draw a button on screen?”, you ask:
- “Which widget should I use?”
- “Can I combine these widgets to achieve the design?”
This widget mindset is what makes Flutter intuitive and productive.
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